♪ 【ADAPTABLE SETTINGS】 Turn the music down to a whisper, or up to loud thanks to an adjustable volume dial!.
♪ 【LIGHT UP DANCE MAT】 Step, hop and jump onto the blinking arrows in this addictive new dance game! Follow the beat of its' built-in music, or connect your own fave track via.Need to see more? Watch Nintendo's official video here and CVG's video preview here. Nevertheless, we'll be keeping a close eye on its progress. It will undoubtedly take time to expand the Balance Board's initially limited appeal - like racing wheels and dance mats, the Balance Board is a luxury peripheral. It's a brilliant idea, and its inevitable popularity will attract the attention of game developers from where these new ideas are bound to come. Games could become a whole lot more immersive. Wii Fit doesn't currently use the Wii Remote for gameplay, but imagine using a Wii Remote in your hand as a gun while leaning left and right on the Balance Board to take cover. We could see snowboarding games, rhythm-action dance titles or even shoot-'em-ups. And, as you can imagine, anything from step aerobics or dancing will be possible.įuture titles could also use the board in different ways. For example, we've already seen how a push-ups mini-game would work (you place your hands on the board instead). These are the first of many more applications that will ultimately appear in Wii Fit. To be honest, the Nintendo Wii can wear you out. Gaming becomes an 'active', 'physical' experience rather than a passive, couch potato session with button-heavy joypad. Like the Wiimote, the Balance Board makes gaming accessible to a whole new audience by mimicking real-life actions. While another mini game gives you control of a tilting platform with rolling balls that you must guide into holes in the platform. You crouch into a skiing position as the on-screen character shoots down a ramp, and spring up suddenly to leap from the ramp and then lean forward to get the biggest jump distance possible.Īnother game has you leaning your torso left and right to make an on-screen footballer head back incoming balls. Other, more fun-orientated mini games in the Wii Fit collection include ski jumping. It demonstrated this in one post-yoga examination by informing us that we had lowered one leg before it had instructed us to, and suggested we need to exercise that leg more. But the mini-game has an almost eerie ability to detect whether or not you're doing exactly what it asks based on your balance data. Of course, the board doesn't directly track the position of your limbs - only your balance. The game measures and records your balance data over a set time and scores you at the end of the session. For fit freaks, a selection of yoga exercises task you to mimic the movements of an on-screen character. The games that make up Wii Fit use the Balance Board in different ways. Even while we were trying to stand as still as possible, the board was able to highlight even the slightest twitches and shifts in balance. Before you start playing, a marker appears on screen to show how it is calculating your position. We emphasise 'both sides' because, as we found with one of the yoga mini games in Wii Fit, this means that the board can interpret your balance (via your weight distribution on the Board) even when you're standing on one foot. Instead, the Balance Board operates by using multiple pressure sensors housed in both sides of the board. It doesn't contain giant buttons either, like a PlayStation 2 dance mat. The surface of the Balance Board itself is completely rigid - it doesn't move or tilt at all as you shift your weight around.